Review

Polylithic 1.0 Notes

The full release landed. Two numbered hotfixes followed before the week was over.

Last updated:

1.0 Patch Notes

Polylithic left Early Access on 25 August 2026. The 1.0 Steam post is enormous: shouting, hunger, a body system, dogs and hyenas, enemy tribes, a cooking minigame, a Mammoth boss, a mean bison, Steam Deck scaling, and a pile of quest fixes. Players who arrived that afternoon still met frozen prompts and torn lobbies. Both things happened. This page is a fan reading of numbered notes, not a stolen changelog paste. Confirm wording on Steam news and the studio site.

If you last played in 2023, throw away the missing-cat memory. Read the review, then relearn flint in how to craft because that confusion never died.

1.0 launch dump, in player English

Combat and body: dedicated shout that costs stamina and chips damage, hunger with quadrupled metabolism, freezing and overheating buffs, clothes that reduce damage and can break, a new character creator, and respawn at the Totem. Companions: up to two assistants plus a pet that does not count toward that cap, Heel and Hunt commands, petting the dog, eat/heal for animals, three tamable hyenas, better swimming. Wildlife: Mammoth boss, sabertooth instead of Smilodon labeling, a bison the studio called mean, fewer later campaign bears after the hotfix. Village: enemy encampment in Story, random enemy clothes, dances every other night, totem storage that grows, movable outpost in Sandbox, fertilizer that speeds fields, campfires placeable anywhere and feedable from stockpile. Quality of life: merged F/G order menus, Steam Deck UI scale, on-screen keyboard, a shuttle, sandcastles, talents, and an intro video.

Fixes in the same post covered wolf taming in multiplayer, chunks that stopped loading, item duplication on blueprints, achievements, housing quests, Lonely Fox, A Dream Come True, torches, cooking UI, and a freeze near Village. That is the baseline. It is not a promise that your carcass will harvest.

1.0.0.24 — same day, co-op clients

Steam tagged Version 1.0.0.24 Fix on 25 August. One sentence matters: clients in multiplayer could not cut down trees or attack animals. If a guest is punching air while the host farms the forest, update. Then reread multiplayer. This is the hotfix people were waiting for during launch night, not a content drop.

1.0.0.25 — boats, joining, milestones

Version 1.0.0.25 added Korean translation in the game client (this wiki still ships English, French, German, and Spanish). It reduced campaign bears, increased twig spawns, and fixed bison attack audio. Multiplayer boats: animations and the bug where boats fell through terrain when chunks unloaded. Tribe: adding new members, reviving members, looting dead players, and granting some milestones — including Build Camp Center — to all online players. Tamed companions make fewer idle noises. Controller attack direction can change again. Some decorations can finally be destroyed. Tribe members work a bit more when happiness is already low.

What reviews still flag after the hotfixes

Numbered patches do not delete every Mixed-review story. Long-session freezes, quests that refuse to tick, and villagers who path like folklore can still show up. Save on a bed. Relog once. Then use controls, villagers, story, and combat. If the bug is a dying laptop, that is system requirements.

This wiki will not invent 1.0.0.26. When Steam news posts the next date, this page should grow another dated heading. Until then, play on 1.0.0.25 or newer, host on the strongest box, and keep the guides hub open when a prompt gaslights you. The announcement trailer on this page is the promise. The camp you save is the part you control.

FAQ

Frequently Asked Questions

Quick answers to the most common questions.

When did Polylithic 1.0 launch?

25 August 2026 on Steam for Windows, after Early Access that began in November 2023.

What did 1.0.0.24 fix?

Co-op clients who could not chop trees or attack animals. Update before you blame the seed. See multiplayer.

What did 1.0.0.25 change?

Boats, adding/reviving tribe members, shared milestones, fewer campaign bears, more twigs, controller aim, and Korean text in the game client.

Should I wait for another hotfix?

Wait if frozen prompts still ruin you. If you already like clumsy survival, buy, save often, and use the review as the buy call.